Enemy Behaviour is coming to Shooter Engine!
Enemy AI Update is coming
Hi guys! I have some progress to share on adding configurable enemy behaviour to the Shooter Engine project.
The first version will have:
- Enemy can stay still or follow a patrol route.
- Enemy detects your presence in a radius (not blocked by walls, raw radius)
- Enemy chases you until in range
- Enemy attacks you with melee or weapons
- Enemy reloads when needed
- Option to enable strafing for more dynamic ranged combat
We will expand it on the future depending on the your feedbacks, so join the discussion!
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2D Top-Down Shooter Engine | Template for Godot 4
Ready to use 2D top-down shooting engine template project for Godot 4.x
Status | Released |
Category | Assets |
Author | async.io |
Genre | Shooter |
Tags | 2D, Asset Pack, Godot, godot4, Indie, project-template, sourcecode, Project template, Top down shooter |
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